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Becca's Roadmap | Issue 4, Sept. 2023
State of Survival Team 2023-10-24 06:59:29

Chiefs,    

Happy anniversary, and welcome to the fourth issue of Becca’s Roadmap!    

We’re absolutely wrapped with the suggestions you provided us with for the new season. The other developers and I sat down together and read through them carefully. There were some great ideas and we swiftly made the adjustments to the new season based on your feedback.    

This focus for this issue: Improving the Alliance Duel. Our development team received a ton of comments and feedback during the week following the Alliance Duel.    

In the feedback we compiled from last week, many Chiefs expressed dissatisfaction toward the Alliance Duel. The issues that came up were mainly centered around the following:    

1. Severe losses on both sides during Alliance Duel battles.    

2. Various issues caused by voluntarily demolishing Alliance Buildings.    

3. Less benefits came from destroying buildings compared with directly targeting the enemy base.    

4. Huge disparity in power between attacking and defending Alliances.    

5. Alliance Duel Tasks were difficult to complete.    

We have made the following adjustments in response to the feedback provided above:    

1. Troop Death Optimizations: We have adopted a mechanic for recovering Troops similar to the one seen in State Warfare. From now on, we will recover 90% of your Troops lost within an hour via mail after every Alliance Duel. This does not include Troops in the Hospital or Enlistment Office.    

Thank you for your valuable suggestions! We will always be listening to your feedback to continuously improve the season’s battle mechanics.    

2. Settlement Attack Optimizations:    

- Attacking Settlements no longer provides Points or Merits.    

- During Settlement battles, we have reduced the wounded rate for defending Troops so that the attacker no longer loses Troops.    

Although every Chief has their own combat preference, Becca recommends that you reduce your attacks on Settlements or use a Peace Flare to prevent unnecessary losses.    

3. Alliance Building Optimizations: When a battle starts, the Alliance’s Control Center and Tower can no longer be demolished voluntarily.    

4. War Declaration Restrictions: Adjusted the maximum Leaderboard rankings from 5 to 3.    

5. Alliance Duel Task Adjustments: State Event Alliance Duel Tasks have now been reduced to 1. Task Rewards have been increased accordingly.    

Many Chiefs have also mentioned that Dreadbeasts are not included in MIGO’s Infected Fiends tasks. We will incorporate this change in a future version.    

We also received many requests to reset the Alliance Duel Week 1 Leaderboard. Our development team is currently discussing this and considering the scope of its impact. If you have any comments or suggestions on the matter, feel free to leave us a comment. Becca will get back to you soon.    

Your companion,    

Becca    


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